A couple weeks ago I dusted off my Skorne minis and played a small game of WarmaHordes. It was using the MkII rules, as my opponent and I haven't had a chance to really get into MkIII, but we like what we've seen with the new edition and are planning to have a game of it really soon. I'm particularly interested to see how Rasheth's revised Feat works out.
As with most W/H games I've played so far, this one came down to failing to act at a critical moment and things quickly spiraling out of control. This time, it was the Skorne who got the thrashing...
We ran the basic "Skirmish" scenario to get a feel for the system, and I was duly impressed. It's very quick to pick up, and close combat is lots of fun and incredibly bloody! The game ended up culminating with a deadly showdown amidst the pillars of a local shrine that left the site strewn with corpses.
Other highlights included my sohei (warrior-monk) getting brained by a peasant's mattock and the yojimbo (bodyguard) of the Ikko-Ikki's leader getting knocked senseless by a bullet meant for his lord, then standing by helplessly as his lord was cut down by the opposing samurai.
In the end, it was a fairly one-sided victory for the Bushi in part because I was absolutely on fire with my dice rolls, but also because using the peasantry of the Ikko-Ikki is a bit trickier than wading in with professional warriors.
We both enjoyed the game quite a bit, though, and are thinking about giving the campaign system a spin. Amazingly for a first outing with a game, I didn't forget any major rules—a testament to Ronin's tight, simple design.
Some selected shots from the game: